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Work

Loss of Existence

Data Visualization Art on Music's Lost Material Presence

Industry

Data Visualization / Concept Design

Role

Data Visualization Designer

Loss of Existence — cover

DATA VISUALIZATION ART

Put digital gain and material loss into the same cassette

Loss of Existence is a data-visualization art project about material experience in the age of digital music. Music is now instantly available, while record stores, physical albums, cover art, and the simple act of pressing play have gradually left everyday life. The project does not use data only to prove that change; it tries to make that change felt.

Beginning with the decline of physical music stores and the spread of digital listening, the work uses a transparent cassette as its narrative vessel. One reel retains the weight of physical media; the other is progressively filled by data, platforms, and time. Convenience and loss no longer sit as an abstract contrast in text. They happen within the same object.

01 / MATERIAL PRESENCE

When music loses its physical carrier, more than a format disappears

The experience of a physical record is made of small, concrete moments: choosing from a shelf, looking at a sleeve, the sheen of an acrylic case, the smell of printed lyric sheets, and the ritual of loading a tape and pressing a button. Digital listening makes music lighter, faster, and easier to reach, but those textures, spaces, and moments of waiting are no longer preserved in the same way.

Physical music media and record stores
Material presence: sleeves, shelves, and media give music a form that can be touched and kept
Physical-music listening and selection experience
Listening ritual: from choosing to playing, music was experienced through more than one sense

02 / DATA EVIDENCE

Confirm the change with data, then let data carry the story

The research assembles evidence from store-search results, physical-store counts, and music-industry reports, tracing the contraction of physical channels alongside growth in paid online listening, urban streaming use, and platform activity. Maps and charts are not the destination here. They establish that the change happened, so the design can ask how its cost might be made visible.

Digital-music adoption and the changing physical-record industry
Context: digital convenience continuously compresses the space available to physical music
Map of music-store distribution in China
Spatial evidence: store-search results are returned to specific cities and regions
Physical and digital music-industry data
Data evidence: several paired views of physical channels and digital listening

03 / NARRATIVE VESSEL

Choose the cassette because it already makes time visible

A cassette has two adjacent reels, a clear front and back, and a visible process of winding. It naturally holds two opposing trajectories: a receding world of physical music on one side, and expanding digital-music data on the other. Its transparent shell preserves the object's structure while giving abstract information a concrete, familiar place to live.

Transparent cassette at the start of the data visualization
Narrative vessel: retain the cassette structure and the contrast between its two reels
Initial expression of physical-music data inside the cassette
Physical side: a dark record and opening tick marks suggest the weight of material media

04 / DATA ENCODING

Wind, accumulate, and read data as if it were tape

Rather than separating metrics into unrelated charts, the design writes them into the right reel layer by layer. Information about record stores, paid online listeners, city-level streaming, and music-platform activity becomes arcs, color bands, ticks, and labels with continuous visual density. The dark physical record at left and the increasingly populated data reel at right let disappearance and growth coexist in one frame.

Digital-music user-growth data inside the cassette reel
Wind in data: new rings and ticks enter the right reel with user-scale information
Streaming city-distribution data inside the cassette reel
Add dimensions: city use, platforms, and market information create further layers to read
Music-platform activity data inside the cassette reel
Build density: distinct color bands let multiple datasets coexist inside one object

05 / MOTION NARRATIVE

Turn static information into a transition that can be watched

Time markers return around the cassette. Portable players, online music services, streaming hits, and platform products are no longer just text on a timeline; they are events that alter the reel. The final animation lets information emerge year by year, reinforcing the core experience: digitalization is not an instant replacement, but a quiet, continuous shift in how people live with music and objects.

Music-digitalization timeline around the cassette visualization
Time enters the frame: product and service milestones move the narrative around the cassette
Loss of Existence animated data cassette
Animated result: data and events are written into the cassette over time
Loss of Existence closing frame
Close: return to the record wall and retain the question between convenience and material presence

06 / DESIGN METHOD

Design principles

The project treats data visualization as a medium for sensing change, not merely displaying information:

  • Find an object with its own memory and structure, then let it become the vessel for data narrative
  • Organize distinct metrics as gradual change within one scene instead of a collage of separate charts
  • Place data evidence beside sensory experience so an abstract trend can be understood and felt

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